Invincible Universe: Doc Seismic Attacks - A Fortnite Experience
Made using Unreal Engine for Fortnite, I was the lead technical designer on cooperative narrative experience set in the Invincible universe. My responsibilities included taking multiple game systems and features from concept to completion, in addition to researching the capabilities of UEFN and assisting junior members of the team. I got to collaborate with all disciplines to help make a coherent and engaging experience for the player. I also developed tools that other designers could utilize that allowed them to easily create gameplay content.
PC, PS5, PS4, XBOX One, Nintendo Switch |